These stage-based workshops help primary school teachers effectively address digital technologies outcomes in the NSW K-6 Science & Technology Syllabus, with a focus on developing children’s computational thinking problem solving capabilities.
Stage 1 - Bluebot, Makey Makey, Scratch Jr
Stage 2 - Scratch; WeDo 2, Makey Makey
Stage 3 - Microbit, WeDo 2/Mindstorm EV3, Scratch
Workshops offered as 2-hour twilight sessions and will:
Establish key digital technologies outcomes being targeted within the NSW & Australian Curriculum
Discuss foundational concepts and pedagogies (computational thinking, algorithmic thinking, pattern recognition, abstraction, systems thinking)
Provide extended time on focused hands-on workstation activities using the technologies
Offer some time for teachers to collaboratively design and share lesson ideas
Provide extensive links to key resources (e.g. DigiTech Hub, CSER MOOC, etc)
Outline next steps (5hrs to refine & implement lesson, report-back via project website)
Brief workshop evaluation
Completing a Digital Technologies Jumpstarter Workshop will contribute 7 hours of NSW Education Standards Authority (NESA) Registered PD addressing 2.6.2, 3.4.2, 6.2.2, 6.3.2 and 6.4.2 from the Australian Professional Standards for Teachers towards maintaining Proficient Teacher Accreditation in NSW.
This professional learning is proudly sponsored by a Google Computer Science Educator Professional Development Grant.
For any enquiries, please call the ANSTO Discovery Centre on (02) 9717 3090 or email firstname.lastname@example.org